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Masters of the Universe Premium at McDonald's

by Mr. Stinkhead®

The best way to combat slowly slipping sales is to unleash the Power of Greyskull and her many fans.(Is it a her?) The old Monopoly® game standby has been shelved because of controversy, so McDonald's brought out something pure, something good, something that will compell you to collect 'em all. The MOTU collection has withstood our critical eye, and earns a deserving place in your collection.

Click to see!

Starting Friday, May 2nd, the McDonald's Happy Meal™ features eight different Masters of the Universe figures, each with an action feature around 5" tall (press release). Overall I am very impressed... these are a great improvement over the Happy Meal™ toys I was used to growing up, both in look and playability. I'll show you each one, and try to keep it short.


He-Man®
He-Man... man oh man... The sculpt and paint apps are excellent. This figure is a great lite version of the current figure. Twist his waist, and he swings back at you. His arms, legs and head move as well. His sword (which does plug onto his back) isn't too shabby either. However, I feel that this He-Man is part of a greater package... He-Man & Battlecat together. You have to get these guys together. He-Man sits on Battlecat perfectly.

Click to see!

Battlecat®
Battlecat is looking pretty good; his sculpt is a little bit more of an homage to the animated style and less of a scaled down version of the full-sized toy. All four legs and tail are poseable. If you push on either of the grey weapons, the spring-loaded saddle pops off. If you concentrate really hard, you can convince yourself this is a version of K.I.T.T.'s ejector seat. It will take a saddled He-Man with it when it launches.

Click to see!

Skeletor®
What is He-Man without Skeletor. This sculpt is closely related to the full-sized toy's. Skeletor also has articulated arms, head, legs and springy waist. My only complaint about Skeletor is the sculpt of the rams head staff. To fit safety and monetary issues, they kind of tilted the rams skull 90 degrees so it looks like its connected to the staff by the teeth, not the brain pan... ugh, this thing looks pretty bad (picture). Next go round, give us an homogenized sword instead.

Click to see!

Panthor®
Sweet, sweet Panthor... though not flocked (imagine the french fries with that one), this Panthor is incredible. Because he is not flocked, he appears sculpted in the animated style. Which isn't bad at all, he looks good. The super-deformed missile launcher works (picture), and you can remove his saddle. I fully recommend pairing him up with Skeletor immediately. Like McDonald's french fries, Panthor is one of my favorite things on earth, however he is built to complement. Not like That dress looks good on you, but to accompany... wait... my Panthor does compliment me, and if I type any more, he says he'll stop.

Click to see!

RamMan®
RamMan... I was never a fan of the original 1980's toy. He was cool and all, but it was definately function over form with that one. This guy is pretty true to the new action figure style, and if you pull down on his torso, his head and arms come forward, kinda I farted style (picture). Not bad... I'm glad they put their time into the sculpt on this one because look at:

Click to see!

Man At Arms® When I first ripped him out of the bag, my eyes grew very wide... his left arm is fused to his torso... but this supports his action feature. Plug in his shield and twist it once or twice. Press the button on his elbow and it comes flying off twisting. With the shield, he looks great, but without, he looks Man With One Arm...zzuh... forget it.

Click to see!

Beast Man®
Beastman is huge. His action feature is like the full-size figures' where you press the button on his back to make his arm come swinging down. So he's 6" tall. His sculpt is by far the best. He looks just like a miniaturized version of the original figure. Check out his mug. (picture)

Click to see!

Orko®
Orko doesn't look too hot. He looks like the original figure more than his full-sized counter-part. But I'm going to forgive that for his action feature. This is great. He has wind-up walky legs. Wind him up and let him go. Which direction does he wobble in? That's up to you. If his poseable right arm is infront of him (pictured to the right) he wobbles straight ahead, pull his arm back, and he wobbles backwards, but if you pull his arm straight out, he wobbles in a circle. (picture)

Click to see!

I'm impressed. It's worth the resulting inches on the waistline to pick up all eight (or you could eBay it, cheater!) figures. In this particular series, the sculpts and action features are well balanced and you get more than you'd expect. For a good size comparison of these figures and the full-sized ones, check out Raving Toy Maniac's article.

I fully recommend a second wave in the near future with Trapjaw, MekaNek, Teela... and if you mail in three salad proof of purchases you should get a flocked green Beastman... I kid I kid!



All figure likenesses, names and properties are copyright Mattel. All photographs are copyrighted 2003 by MillionairePlayboy.com.

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