
My Otakon Diary Day 2
Cosplay or DIE!
by Brutilus
Saturday
9:00 am: After paying almost $20 to park last night, I decided that it would be smarter to use Baltimore's
mass transit system. This gave me a unique opportunity to talk to some fellow
con-goers.
There were several Otaku on the subway
train that I got on. There was a group of high school students visiting from
southern Pennsylvania, a few local college students, and even a delivery truck
driver.
They were all very friendly and talkative.
We had a great time talking about how we got into anime and what we were planning
on seeing at Otakon that day.
9:30 am: I arrive at the Baltimore
Convention Center ready to tackle the daunting task of bringing you more pictures
of hotties in awesome cosplay costumes. So I headed on down to the dealers'
room.
On my way there, I ran into a member
of the Otakon staff that was obviously not a morning person.
(I warned you not to make faces at me, Shannon!)
I'm there for 30 seconds when I'm
assualted by a somewhat disgruntled young lady.
She muttered something about needing a better line of sight on a certain Scandanavian comic artist while I backed slowly away. Bandai's
booth was a'callin' so I went over.
I took a look at the gaming consoles first. They have a new title out for Gamecube based on the old M.U.S.C.L.E figures that was very entertaining. They also have a new title in their line of Gundam games that actually looked good.
10:00 am: I left anime toy
heaven (as I'd come to think of the Dealers Room) and went to catch a panel
discussion called "Fan Club Summit."
This panel was hosted by Luke and Scott of Dub This! along with their friends that
are members of the executive board of their college's anime club.
They had a lot of great advice for developing your anime club. Apparently, Bandai and Funimation have fan club programs to help build club libraries for reduced cost.
11:00 am: Time to meet Mr. Megatokyo himself...
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Fred Gallagher was so much like Piro that I was stunned. He was a very unassuming man with only the vaguest inkling of how much talent he really has. Sarah was very sweet and very
much like her own comic avatar, Seraphim. |
I won't give away too many details,
you'll have to check out my interview with the Megatokyo crew.
11:45 am: Back to the Dealers
Room. (There really was a lot to see in her...
I mean there.)
The screening room at Bandai seemed
to be where it really was at so I flashed my press badge and got in to the next
show.
To say that it was a 15-minute long
commercial for their upcoming DVD titles would be doing Bandai's trailer a grave
injustice. It was more of a textbook example of how to get ANY Otaku to drool.
The list of titles was far too long to get into, but I'll tell you about two
of my faves.
They gave a sneak peek at "Witch
Hunter Robin" (coming in October) which was real eye candy. It loooks very
promising. The animation and artwork was as good as "Vampire Hunter D Bloodlust"
and promises to deliver on both action and story.
As an Otaku for many years, I've
followed made sure to catch as many of the big titles as I can find. When "Ghost
in the Shell" caused such a stir amongst my Otaku buddies, I had to get
a better look at it. The upcoming sequel, "Ghost in the Shell: Stand Alone
Complex," looks like another tour de force of animation, artwork, and psychological
sci-fi storytelling.
I needed time to recover from that
breath taking look at things to come, so I decided to further peruse the offerings
of the dealers.
| Most of the vendors
specialized in only one or two categories of products, but they always had
great variety in their little niche. The manga vendors had tables that were
creaking under the weight of hundreds of books. The DVD booths were worse.
There were toys from Hello Kitty, Macross, Neon Genesis Evangelion, and
even good old fashioned Transformers. Several vendors had cels for sale.
There were even 5 or 6 cosplay costume vendors. |
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3:15 pm: I met up with a friend
in the Dealers Room and we walked and talked about life, anime, and Maryland's
Renaissance Faire whilst perusing some more booths.
After an enticing offer of lunch,
we decided that I needed to get around to the rest of the con, so we hit Artists'
Alley.
The collection of fan-made art was
impressive. There were tables for some
of the artists, but the real action was at the silent auction.
Hundreds of pieces were on display
to be sold. You could pick up anything from fan-cels to a new
bathroom rug. (I'm not kidding look at the link!)
3:45 pm: The game room sounded
like just the thing needed to keep me from reaching for my wallet and maxing
out my credit cards on toys.
Yet another huge room was dedicated
to the game room. Dance Dance Revolution was well represented, as was Halo and
the upcoming Soul Calibur 2. A little word about Soul
Calibur 2 for Gamecube... everyone I saw using Link got their world rocked.
There were tables in the game room
for players of Magic the Gathering, Yugi Oh, and all other forms of cardboard
crack.
4:30 pm: Ouch! My aching ankles!
A word to the wise... Otakon is a
lot of walking unless you're just watching anime in the video rooms. Don't go
when you're recovering from ankle surgery, but I did it all for you guys.
I had to head home for the day to
rest up for the last day and my chance to talk with the lovely and talented
Kristine Sa.
Check out the final episode "My
Otakon Diary Day 3: Dead Otaku Walking"
Article and photographs © 2003 MillionairePlayboy.com
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