At the Mid Ohio Comic Con over Thanksgiving weekend, I got to talk with Chet from BMA Toys about their upcoming Maximo: Army of Zin action figures. This series is based on the follow-up video game to Capcom's popular Maximo: Ghosts to Glory.
The first thing about these toys is their sturdiness. Chet enjoyed picking up and throwing against the table even the more delicate looking figures. These guys are tough. You really can drop them on the floor or throw them in a back pack without worrying about their pieces breaking off. They didn't sacrifice articulation either. The con-exclusive Maximo features a neck joint, shoulders, elbows, wrists, waist, hips, and knees. Clockpuncher the robot (right), has articulated fingers, a moving jaw, and loads of action features.
Each figure stands 5.5" tall (the larger figures are closer to 6") and features multiple types of material in its construction. Meaning the sword has a clear plastic "jewel" in the hilt. The pretty skirt Maximo is wearing, and his pony tail are a soft rubber.
The articulation in the wrists, knees and hips are nicely hidden and incorporated into the sculpt. Speaking of the sculpt, the detail is incredible. It clearly looks like its from the video game, but extra detail was added appropriately. The paint application is clean and tight. Ok, ok, so I'm gushing all over the place about how much I love this figure. I'm pretty blown away by successful marriage of articulation, detail and durability that so few toy companies have been able to execute. The only thing I don't particularly dig is the stance ole Maximo is in. Maybe it's the anime-based design or his huge child-bearing hips... regardless, he does appear imposing, and you can get some great other poses out of him. His pelvis is a V join so you can see the legs will swing out at a 45° angle when he's in the sitting position.
The other cool thing I want to mention are the bases that each figure comes with. Not only do they interlock with each other, but they have four holes on the bottom so they'll connect firmly with popular building brick-style toys. Cool idea. You can totally go in your own direction when building environments and battles with this capability. Also, both feet have peg holes, and there are three pegs on the base, so you're not limited to their positions. The figures all stand on their own without the need of a base.
Well we're pretty impressed, we're looking forward to both the figures and the game. We'll talk more with Chet and the guys behind the line when they get closer to being released. You can read more about each figure, plus see early design sketches and prototypes in BMA Toy's Maximo gallery. We picked up the con-exclusive helmet variant Maximo at the show, but you still have a chance to order one now from their site here.